Photon Fusion
1.1.12
Fusion
NetworkObject
NetworkObject Member List
This is the complete list of members for
NetworkObject
, including all inherited members.
AddBehaviour< T >
()
Behaviour
AreaOfInterestLayerMask
NetworkObject
AssignInputAuthority
(PlayerRef player)
NetworkObject
Awake
() (defined in
NetworkObject
)
NetworkObject
protected
virtual
CopyStateFrom
(NetworkObject source)
NetworkObject
CopyStateFromSceneObject
(NetworkObjectHeaderPtr source)
NetworkObject
DefaultExecutionOrder
(defined in
NetworkObject
)
NetworkObject
static
DestroyBehaviour
(Behaviour behaviour)
Behaviour
static
Flags
NetworkObject
GetBehaviour< T >
()
Behaviour
GetLocalAuthorityMask
()
NetworkObject
HasInputAuthority
NetworkObject
HasStateAuthority
NetworkObject
Id
NetworkObject
InputAuthority
NetworkObject
IsInSimulation
NetworkObject
IsPredictedDespawn
NetworkObject
IsPredictedSpawn
NetworkObject
IsProxy
NetworkObject
IsResume
NetworkObject
IsSceneObject
NetworkObject
IsSpawnable
NetworkObject
IsSpawnedPrefabNestedObject
NetworkObject
IsSpawnedPrefabRoot
NetworkObject
IsValid
NetworkObject
LastReceiveTick
NetworkObject
Name
NetworkObject
NestedObjects
NetworkObject
NetworkedBehaviours
NetworkObject
NetworkGuid
NetworkObject
NetworkUnwrap
(NetworkRunner runner, NetworkId wrapper, ref NetworkObject result) (defined in
NetworkObject
)
NetworkObject
static
NetworkWrap
(NetworkRunner runner, NetworkObject obj) (defined in
NetworkObject
)
NetworkObject
static
OnDestroy
() (defined in
NetworkObject
)
NetworkObject
protected
virtual
operator NetworkId
(NetworkObject obj) (defined in
NetworkObject
)
NetworkObject
static
PredictedSpawn
NetworkObject
ReleaseStateAuthority
() (defined in
NetworkObject
)
NetworkObject
RemoveInputAuthority
()
NetworkObject
RequestStateAuthority
() (defined in
NetworkObject
)
NetworkObject
Runner
NetworkObject
SetInterestGroup
(PlayerRef player, string group, bool interested)
NetworkObject
SetPlayerAlwaysInterested
(PlayerRef player, bool alwaysInterested)
NetworkObject
SimulationBehaviours
NetworkObject
StateAuthority
NetworkObject
TryGetBehaviour< T >
(out T behaviour)
Behaviour