Photon Fusion
2.0.8
This is the complete list of members for INetworkRunnerCallbacks, including all inherited members.
| OnConnectedToServer(NetworkRunner runner) | INetworkRunnerCallbacks | |
| OnConnectFailed(NetworkRunner runner, NetAddress remoteAddress, NetConnectFailedReason reason) | INetworkRunnerCallbacks | |
| OnConnectRequest(NetworkRunner runner, NetworkRunnerCallbackArgs.ConnectRequest request, byte[] token) | INetworkRunnerCallbacks | |
| OnCustomAuthenticationResponse(NetworkRunner runner, Dictionary< string, object > data) | INetworkRunnerCallbacks | |
| OnDisconnectedFromServer(NetworkRunner runner, NetDisconnectReason reason) | INetworkRunnerCallbacks | |
| OnHostMigration(NetworkRunner runner, HostMigrationToken hostMigrationToken) | INetworkRunnerCallbacks | |
| OnInput(NetworkRunner runner, NetworkInput input) | INetworkRunnerCallbacks | |
| OnInputMissing(NetworkRunner runner, PlayerRef player, NetworkInput input) | INetworkRunnerCallbacks | |
| OnObjectEnterAOI(NetworkRunner runner, NetworkObject obj, PlayerRef player) | INetworkRunnerCallbacks | |
| OnObjectExitAOI(NetworkRunner runner, NetworkObject obj, PlayerRef player) | INetworkRunnerCallbacks | |
| OnPlayerJoined(NetworkRunner runner, PlayerRef player) | INetworkRunnerCallbacks | |
| OnPlayerLeft(NetworkRunner runner, PlayerRef player) | INetworkRunnerCallbacks | |
| OnReliableDataProgress(NetworkRunner runner, PlayerRef player, ReliableKey key, float progress) | INetworkRunnerCallbacks | |
| OnReliableDataReceived(NetworkRunner runner, PlayerRef player, ReliableKey key, ArraySegment< byte > data) | INetworkRunnerCallbacks | |
| OnSceneLoadDone(NetworkRunner runner) | INetworkRunnerCallbacks | |
| OnSceneLoadStart(NetworkRunner runner) | INetworkRunnerCallbacks | |
| OnSessionListUpdated(NetworkRunner runner, List< SessionInfo > sessionList) | INetworkRunnerCallbacks | |
| OnShutdown(NetworkRunner runner, ShutdownReason shutdownReason) | INetworkRunnerCallbacks | |
| OnUserSimulationMessage(NetworkRunner runner, SimulationMessagePtr message) | INetworkRunnerCallbacks |