Photon Unity Networking 2
2.50
This is the complete list of members for PhotonStream, including all inherited members.
| CopyToListAndClear(List< object > target) (defined in PhotonStream) | PhotonStream | |
| Count | PhotonStream | |
| IsReading | PhotonStream | |
| IsWriting | PhotonStream | |
| PeekNext() | PhotonStream | |
| PhotonStream(bool write, object[] incomingData) | PhotonStream | |
| ReceiveNext() | PhotonStream | |
| SendNext(object obj) | PhotonStream | |
| Serialize(ref bool myBool) | PhotonStream | |
| Serialize(ref int myInt) | PhotonStream | |
| Serialize(ref string value) | PhotonStream | |
| Serialize(ref char value) | PhotonStream | |
| Serialize(ref byte value) | PhotonStream | |
| Serialize(ref short value) | PhotonStream | |
| Serialize(ref float obj) | PhotonStream | |
| Serialize(ref Player obj) | PhotonStream | |
| Serialize(ref Vector3 obj) | PhotonStream | |
| Serialize(ref Vector2 obj) | PhotonStream | |
| Serialize(ref Quaternion obj) | PhotonStream | |
| SetReadStream(object[] incomingData, int pos=0) (defined in PhotonStream) | PhotonStream | |
| ToArray() | PhotonStream |