| Add(int region) | Quantum.NavMeshRegionMask | inline |
| BLOCK_COUNT | Quantum.NavMeshRegionMask | static |
| Clear() | Quantum.NavMeshRegionMask | inline |
| Combine(NavMeshRegionMask a, in NavMeshRegionMask b) | Quantum.NavMeshRegionMask | inlinestatic |
| Create(int region) | Quantum.NavMeshRegionMask | inlinestatic |
| Create(int[] regionList) | Quantum.NavMeshRegionMask | inlinestatic |
| Create(System.Collections.Generic.List< int > regionList) | Quantum.NavMeshRegionMask | inlinestatic |
| Default | Quantum.NavMeshRegionMask | static |
| Empty | Quantum.NavMeshRegionMask | static |
| Equals(NavMeshRegionMask other) | Quantum.NavMeshRegionMask | inline |
| Equals(in NavMeshRegionMask other) | Quantum.NavMeshRegionMask | inline |
| Equals(object obj) | Quantum.NavMeshRegionMask | inline |
| GetHashCode() | Quantum.NavMeshRegionMask | inline |
| HasValidNoneMainRegion | Quantum.NavMeshRegionMask | |
| HasValidRegions | Quantum.NavMeshRegionMask | |
| IsMainArea | Quantum.NavMeshRegionMask | |
| IsRegionEnabled(int region) | Quantum.NavMeshRegionMask | inline |
| IsSubset(in NavMeshRegionMask other) | Quantum.NavMeshRegionMask | inline |
| IsSuperset(in NavMeshRegionMask other) | Quantum.NavMeshRegionMask | inline |
| MainArea | Quantum.NavMeshRegionMask | static |
| Mask | Quantum.NavMeshRegionMask | |
| MAX_REGIONS | Quantum.NavMeshRegionMask | static |
| NavMeshRegionMask(ulong regionMask1, ulong regionMask2=0UL, ulong regionMask3=0UL, ulong regionMask4=0UL, ulong regionMask5=0UL, ulong regionMask6=0UL, ulong regionMask7=0UL, ulong regionMask8=0UL) | Quantum.NavMeshRegionMask | inline |
| NavMeshRegionMask(ulong regions) | Quantum.NavMeshRegionMask | inline |
| Overlaps(in NavMeshRegionMask other) | Quantum.NavMeshRegionMask | inline |
| Print(void *ptr, FramePrinter printer) | Quantum.NavMeshRegionMask | inlinestatic |
| Remove(int region) | Quantum.NavMeshRegionMask | inline |
| Serialize(void *ptr, FrameSerializer serializer) | Quantum.NavMeshRegionMask | inlinestatic |
| Serialize(ByteStream stream, Boolean write, int blockCount=BLOCK_COUNT) | Quantum.NavMeshRegionMask | inline |
| SIZE | Quantum.NavMeshRegionMask | static |
| ToggleRegion(int region, bool enabled) | Quantum.NavMeshRegionMask | inline |
| ToString() | Quantum.NavMeshRegionMask | inline |