|  Photon C++ Client API
                     5.0.7.3 | 
| Functions | |
| bool | getIsUDP (nByte connectionProtocol) | 
| bool | getIsTCP (nByte connectionProtocol) | 
| bool | getIsWebSocket (nByte connectionProtocol) | 
| bool | getIsSecure (nByte connectionProtocol) | 
| Variables | |
| static const nByte | UDP | 
| Use UDP to connect to Photon, which allows you to send operations reliable or unreliable on demand. | |
| static const nByte | TCP | 
| Use TCP to connect to Photon. | |
| static const nByte | WS | 
| Use websockets to connect to Photon. | |
| static const nByte | WSS | 
| Use secure websockets to connect to Photon. | |
| static const nByte | DEFAULT | 
These are the options that can be used as underlying transport protocol.
| bool getIsUDP | ( | nByte | connectionProtocol | ) | 
| connectionProtocol | one of the constants in ConnectionProtocol | 
| bool getIsTCP | ( | nByte | connectionProtocol | ) | 
| connectionProtocol | one of the constants in ConnectionProtocol | 
| bool getIsWebSocket | ( | nByte | connectionProtocol | ) | 
| connectionProtocol | one of the constants in ConnectionProtocol | 
| bool getIsSecure | ( | nByte | connectionProtocol | ) | 
| connectionProtocol | one of the constants in ConnectionProtocol |