 Photon .NET Client API
        
        
            4.1.4.8
        
            Photon .NET Client API
        
        
            4.1.4.8
        
    Settings for Photon application(s) and the server to connect to. More...
| Public Attributes | |
| string | AppIdChat | 
| AppId for the Chat Api.  More... | |
| string | AppVersion | 
| The AppVersion can be used to identify builds and will split the AppId distinct "Virtual AppIds" (important for the users to find each other).  More... | |
| string | FixedRegion | 
| Can be set to any of the Photon Cloud's region names to directly connect to that region.  More... | |
| string | Server | 
| The address (hostname or IP) of the server to connect to.  More... | |
| ushort | Port | 
| If not null, this sets the port of the first Photon server to connect to (that will "forward" the client as needed).  More... | |
| ConnectionProtocol | Protocol = ConnectionProtocol.Udp | 
| The network level protocol to use.  More... | |
| bool | EnableProtocolFallback = true | 
| Enables a fallback to another protocol in case a connect to the Name Server fails.  More... | |
| DebugLevel | NetworkLogging = DebugLevel.ERROR | 
| Log level for the network lib.  More... | |
| Properties | |
| bool | IsDefaultNameServer  [get] | 
| If true, the default nameserver address for the Photon Cloud should be used.  More... | |
| string | AppId  [get, set] | 
| Available to not immediately break compatibility.  More... | |
Settings for Photon application(s) and the server to connect to.
This is Serializable for Unity, so it can be included in ScriptableObject instances.
| string Photon.Chat.ChatAppSettings.AppIdChat | 
AppId for the Chat Api.
| string Photon.Chat.ChatAppSettings.AppVersion | 
The AppVersion can be used to identify builds and will split the AppId distinct "Virtual AppIds" (important for the users to find each other).
| bool Photon.Chat.ChatAppSettings.EnableProtocolFallback = true | 
Enables a fallback to another protocol in case a connect to the Name Server fails.
See: LoadBalancingClient.EnableProtocolFallback.
| string Photon.Chat.ChatAppSettings.FixedRegion | 
Can be set to any of the Photon Cloud's region names to directly connect to that region.
| DebugLevel Photon.Chat.ChatAppSettings.NetworkLogging = DebugLevel.ERROR | 
Log level for the network lib.
| ushort Photon.Chat.ChatAppSettings.Port | 
If not null, this sets the port of the first Photon server to connect to (that will "forward" the client as needed).
| ConnectionProtocol Photon.Chat.ChatAppSettings.Protocol = ConnectionProtocol.Udp | 
The network level protocol to use.
| string Photon.Chat.ChatAppSettings.Server | 
The address (hostname or IP) of the server to connect to.
| 
 | getset | 
Available to not immediately break compatibility.
| 
 | get | 
If true, the default nameserver address for the Photon Cloud should be used.