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| double | AddOnBufferTime [get] |
| | Represents the amount of time taken to register new hitboxes on the HitboxBuffer. More...
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| double | AddOnBVHTime [get] |
| | Represents the amount of time taken to register new hitboxes on the BVH. More...
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| double | AdvanceBufferTime [get] |
| | Represents the amount of time taken to advance the hitbox buffer and copy previous snapshot information. More...
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| int | BVHMaxDeep [get] |
| | Represents the deeper level reached by the BVH. More...
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| int | BVHNodesCount [get] |
| | Represents total nodes count on the BVH. More...
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| int | HitboxesCount [get] |
| | Represents the total number of HitBoxCollider on the HitBoxSnapshot colliders buffer, including both used and free ones. More...
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| double | RefitBVHTime [get] |
| | Represents the amount of time taken to refit the BVH bounds after the nodes update. More...
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| double | TotalElapsedTime [get] |
| | Represents the total time taken to advance, add and update all hitboxes on the Lag Compensation system. More...
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| double | UpdateBufferTime [get] |
| | Represents the amount of time taken to update the HitboxBuffer. More...
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| double | UpdateBVHTime [get] |
| | Represents the amount of time taken to update the BVH. More...
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Represents a snapshot of lag compensation statistics.