Photon Fusion
2.0.8
Struct that contains information about a scene after it has been loaded. More...
Public Member Functions | |
| SceneLoadDoneArgs (SceneRef sceneRef, NetworkObject[] sceneObjects, Scene scene=default, GameObject[] rootGameObjects=default) | |
| Constructs a new SceneLoadDoneArgs struct. More... | |
Public Attributes | |
| readonly GameObject[] | RootGameObjects |
| Array of root GameObjects present in the loaded Unity scene. More... | |
| readonly Scene | Scene |
| The loaded Unity scene. More... | |
| readonly NetworkObject[] | SceneObjects |
| Array of NetworkObjects present in the loaded scene. More... | |
| readonly SceneRef | SceneRef |
| Reference to the loaded scene. More... | |
Struct that contains information about a scene after it has been loaded.
| SceneLoadDoneArgs | ( | SceneRef | sceneRef, |
| NetworkObject[] | sceneObjects, | ||
| Scene | scene = default, |
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| GameObject[] | rootGameObjects = default |
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| ) |
Constructs a new SceneLoadDoneArgs struct.
| sceneRef | Reference to the loaded scene. |
| sceneObjects | Array of NetworkObjects present in the loaded scene. |
| scene | The loaded Unity scene. |
| rootGameObjects | Array of root GameObjects present in the loaded Unity scene. |
| readonly GameObject [] RootGameObjects |
Array of root GameObjects present in the loaded Unity scene.
| readonly Scene Scene |
The loaded Unity scene.
| readonly NetworkObject [] SceneObjects |
Array of NetworkObjects present in the loaded scene.