Quantum 3
3.0.9
The interface receives the interaction callbacks from the character controller system. More...
Inherited by Quantum.CharacterControllerMovementTestSystem, and Quantum.PhysicsBenchmark.
Public Member Functions | |
| Boolean | OnCharacterCollision2D (FrameBase frame, EntityRef character, Physics2D.Hit hit) |
| Allows to receive a hit as result of the collision with other colliders. More... | |
| void | OnCharacterTrigger2D (FrameBase frame, EntityRef character, Physics2D.Hit hit) |
| Allows to receive a hit as result of the collision with other trigger colliders. More... | |
The interface receives the interaction callbacks from the character controller system.
| Boolean Quantum.IKCCCallbacks2D.OnCharacterCollision2D | ( | FrameBase | frame, |
| EntityRef | character, | ||
| Physics2D.Hit | hit | ||
| ) |
Allows to receive a hit as result of the collision with other colliders.
| frame | The current frame. |
| character | The entity of the character. |
| hit | The Physics2D.Hit with the collision info. |
| void Quantum.IKCCCallbacks2D.OnCharacterTrigger2D | ( | FrameBase | frame, |
| EntityRef | character, | ||
| Physics2D.Hit | hit | ||
| ) |
Allows to receive a hit as result of the collision with other trigger colliders.