Quantum 3
        
        
            3.0.9
        
    Parameters required to start a Quantum game. More...
Public Attributes | |
| IAssetSerializer | AssetSerializer | 
| The asset serializer.  More... | |
| ICallbackDispatcher | CallbackDispatcher | 
| The callback dispatcher to subscribe to Quantum game callbacks.  More... | |
| IEventDispatcher | EventDispatcher | 
| The event dispatcher to subscribe to Quantum game events.  More... | |
| int | GameFlags | 
| The Quantum game flags (QuantumGameFlags).  More... | |
| int | HeapExtraCount | 
| The number of extra heaps to allocate.  More... | |
| DynamicAssetDB | InitialDynamicAssets | 
| The initial dynamic assets.  More... | |
| InstantReplaySettings | InstantReplaySettings | 
| The instant replay recording settings.  More... | |
| IResourceManager | ResourceManager | 
| The resource manager.  More... | |
Parameters required to start a Quantum game.
| IResourceManager Quantum.QuantumGameStartParameters.ResourceManager | 
The resource manager.
| IAssetSerializer Quantum.QuantumGameStartParameters.AssetSerializer | 
The asset serializer.
| ICallbackDispatcher Quantum.QuantumGameStartParameters.CallbackDispatcher | 
The callback dispatcher to subscribe to Quantum game callbacks.
| IEventDispatcher Quantum.QuantumGameStartParameters.EventDispatcher | 
The event dispatcher to subscribe to Quantum game events.
| InstantReplaySettings Quantum.QuantumGameStartParameters.InstantReplaySettings | 
The instant replay recording settings.
| int Quantum.QuantumGameStartParameters.HeapExtraCount | 
The number of extra heaps to allocate.
| DynamicAssetDB Quantum.QuantumGameStartParameters.InitialDynamicAssets | 
The initial dynamic assets.
| int Quantum.QuantumGameStartParameters.GameFlags | 
The Quantum game flags (QuantumGameFlags).