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| class | EventCache | 
|  | A cache for events that a stored for actors that join a game later. The key is the event code, the value the event content. The event cache is ordered by event code.  More... 
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| class | EventCacheDictionary | 
|  | Dictionary implementation to store EventCache instances by actor number.  More... 
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| class | HiveGameCache | 
|  | The cache for HiveGames.  More... 
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| class | RoomCacheBase | 
|  | Base class for room caches.  More... 
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| class | RoomEventCache | 
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| class | RoomReference | 
|  | Used to observe references to room instances from a room cache. A reference to a room should be released (disposed) if it is not longer needed. The related cache observes the number of references to a room and removes a room if it has no references left.  More... 
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