 Photon Server API Documentation
        
        
            v5.0RC1
        
            Photon Server API Documentation
        
        
            v5.0RC1
        
    | Classes | |
| class | AuthenticateRequest | 
| class | AuthenticateResponse | 
| class | AuthOnceRequest | 
| class | GetRegionListRequest | 
| class | GetRegionListResponse | 
| 
 | strong | 
| 
 | strong | 
| Enumerator | |
|---|---|
| GameId | The game id. | 
| ActorNr | The actor nr used as op-key and ev-key | 
| TargetActorNr | The target actor nr. | 
| Actors | The actors. | 
| Properties | The properties. | 
| Broadcast | The broadcast. | 
| ActorProperties | The actor properties. | 
| GameProperties | The game properties. | 
| Cache | Event parameter to indicate whether events are cached for new actors. | 
| ReceiverGroup | Event parameter containing a Photon.Hive.Operations.ReceiverGroup value. | 
| Data | The data. | 
| Code | The paramter code for the raise event operations event code. | 
| Flush | the flush event code for raise event. | 
| DeleteCacheOnLeave | Event parameter to indicate whether cached events are deleted automaticly for actors leaving a room. | 
| Group | The group this event should be sent to. No error is happening if the group is empty or not existing. | 
| GroupsForRemove | Groups to leave. Null won't remove any groups. byte[0] will remove ALL groups. Otherwise only the groups listed will be removed. | 
| GroupsForAdd | Groups to enter. Null won't add groups. byte[0] will add ALL groups. Otherwise only the groups listed will be added. | 
| SuppressRoomEvents | A parameter indicating if common room events (Join, Leave) will be suppressed. | 
| EmptyRoomLiveTime | A parameter indicating how long a room instance should be kept alive in the room cache after all players left the room. | 
| PlayerTTL | A parameter indicating how long a player is allowd to rejoin. | 
| HttpForward | A parameter indicating that content of room event should be forwarded to some server | 
| WebFlags | |
| Address | |
| PeerCount | |
| GameCount | |
| MasterPeerCount | |
| UserId | |
| ApplicationId | |
| Position | |
| GameList | |
| Token | |
| AppVersion | |
| NodeId | |
| Info | |
| ClientAuthenticationType | |
| ClientAuthenticationParams | |
| CreateIfNotExists | |
| ClientAuthenticationData | |
| LobbyName | |
| LobbyType | |
| LobbyStats | |
| Region | |
| Nickname | |
| Flags | |
| CloudType | |
| GameRemoveReason | |
| Cluster | |
| ExpectedProtocol | |
| CustomInitData | |
| EncryptionMode | |
| EncryptionData | |
| AuthMode | |